﻿namespace uTinyRipper.Classes.GraphicsSettingss
{
	/// <summary>
	/// Shader quality preset.
	/// </summary>
	public enum ShaderQuality
	{
		/// <summary>
		/// Low quality shader preset.
		/// </summary>
		Low			= 0,
		/// <summary>
		/// Medium quality shader preset.
		/// </summary>
		Medium		= 1,
		/// <summary>
		/// High quality shader preset.
		/// </summary>
		High		= 2,
	}
}
